3D TRACKING GESTURE BASED KEYBOARDS
Gesture recognition is a type of perceptual computing user interface that allows computers to capture and interpret human gestures as commands.
The general definition of gesture recognition is the ability of a computer to understand gestures and execute commands based on those gestures.
In this gesture control PCB there are five electrodes South, West, North, East and center.
Gesture Operations –
- Touch/Tap/Double Tap – South, West, North, East and center electrodes.
- Flick/Edge Flick – South-North, North-South, West-East, East-West.
- Swipe/Edge Swipe – South-North, North -South, West-East, East-West.
- Circular – Air Wheel, Clockwise, Counter Clockwise.

Applications
Features
Standard Gesture
Applications
- Keyboard/Keypad
- Home Automation.
- Medical Equipment.
- Industrial Equipment.
- White Goods.
- Audio Product.
- Remote Control.
Features
- 3D Hand Gesture.
- X,Y, Z Position Data.
- Proximity and Touch Sensing.
- Detection Range: 0 to 20 cm .
- On-chip Colibri gesture suit.
- High resolution up to150dpi.
- Digital Interface.
- Low noise analog front end.
- I2C interface.
- Five Gesture Port pins for individual
- mapping of gesture.
Standard Gesture
- Touch, Tap, Double Tap.
- Swipe, Edge Swipe.
- Flick, Edge Flick.
- Circular-Air Wheel, Clockwise, Counter Clockwise.
- Hand Presence, Hand Hold.
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